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The Second Reich
Second Reich
Price: 10 Shilling
Attributes
On Uber: Kritz and Uber
-30% Uber duration
-15% ÜberCharge rate

The Second Reich is a secondary weapon for the Medic.

At the cost of a shorter ÜberCharge that also builds slower, the ÜberCharge of this Medigun will grant both invulnerability and guaranted criticals hits for both patient and user.

Damage and function timesEdit

Healing and function times
Healing (in combat) 24 / s
Healing (out of combat) 72 / s
Function Times
Effect duration 5.6 s
Charge fill speed (normal) 2.125% / s
Charge fill speed (reduced) 1.063% / s
Maximum charge time (normal) 47 s
Maximum charge time (reduced) 94 s

StrategyEdit

TBA

List of active Weapons
Scout Jump-Action Shotgun - Leech-Life - Nailgun - Perceptionist - Shotgun Bride - Finish Line - Megabuster MKII - Mini Mann - Plutonium Pistol - Subatomic Bonk - Critsmourne The Lifestealer - Slugger's Face-Off
Soldier Matador - Rage Launcher - Chains of Command - Long Fall Boots - Old Abe - Survivalist's Slugger - Marauders Mace
Pyro Firkin Flamer - Hot Air Balloon - Pilot Light - Boilerbuss - American Gothic - Bad Feeling - Half Life
Demoman Mad Jack - Quickie Launcher - Eternal Sleeper - Iron Boots - Jumpin Jehosaphat - Same Old Shillelagh
Heavy Maxine - Tank Goodness - Elektroshock - Unnatural Selector - Jack & Ripper
Engineer Bulldog - Rocket-Flare - Scrap Collector - Southern Six Shooter - Texas Pickup - Texas Terminator
Medic Brain-Powered Homicider - Chamomile - Deranged Defibrillator - Lethal Injection - Elektric Assurance - Lebensnerv - Second Reich - Boil Remover
Sniper Penetrator - Walkabout - Aussie Possie Trap - Sniperdile Swag - Camper's Climber
Spy Fire-Retardant Suit - Flagrant Flintlock - Golden Gun - Quick Draw - Traitor's Finale - Jumping Spyder - Knifemare - Stab-n-Away - Great Escape - Plot Hook

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