The Mini Mann | |
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Price: 30 | |
Creator: Mecha the Slag | |
Attributes
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While under the effects, 40% smaller.
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Fire and explosion damage taken is mini-crits.
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The Mini Mann is a Secondary-slot weapon for the Scout. Its a green bonk that when you drink it will make the Scout 40% smaller, but you take mini-crits on explosive or fire based weapons.
Being small doesn't scale damage values, so you can still do full damage while you're small.
Function times[]
Function times | |
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Effects |
The user becomes smaller and takes mini-crits on explosions or fire. (Here lies scout. He ran fast. And Died fast.) |
Consumption time | 1.2 s |
Recharge time | 10 |
Effect duration | 5 |
Gameplay[]
The Mini Mann can be used to surprise enemies from behind, because nobody expects you to be smaller, and take them down easily. It can also be used to hide in certain spots. Never use it when fighting a pyro because you will almost instantly die due to extra damage to (Fire-Explosions).
Bugs[]
- You can get stuck in walls after the duration, rendering yourself unable to move until you drink the Mini Mann again.
- Using a Resupply Locker to drink the Mini Mann during its effect will have the same effect as drinking a Bonk! Atomic Punch.