|The Indirect Miss|
+70% explosion radius
-25% damage penalty
-80% projectile speed
The Indirect Miss was one of the "joke" Weapons of the Month of April 2013, and as such only stayed for a week, but it was later reintroduced on May 2013 due to its popularity. It's a primary weapon for the Soldier, and has the apparence of the Direct Hit but with inverted colors.
It acts as the opposite of the Direct Hit : it has a greatly increased explosion radius, but deals less damage and its rocket travels 80% slower at 220 HU/sec, 4% slower than a walking Heavy.
Damage and function timesEdit
|Damage and Function Times|
|Damage type||Projectile (Rocket)|
|Projectile speed||220/ s|
|Attack interval||0.8 s|
|Reload (first)||0.92 s|
|Reload (consecutive)||0.8 s|
- This weapon is almost unusable in direct combat, as the rocket will take a huge amount of time to reach their destination. It is more useful on Capture Point and Payload (in defense) maps, as the locations of enemies is easily predictable.
- None of the attributes of this weapon are actually custom attributes, all vanilla attributes can be found here.
- It uses the attributes 99, 1 and 104.