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The Incendiary Cannon
Incendiary Cannon
Creator: Gage
Attributes
Fires: Rockets
On Hit: target is engulfed in flames
-25% projectile speed
-25% explosion radius
No random critical hits
 
Relive the good ol' days! Ignite masses of enemies without the nuisance of having to actually walk up to them! Have a blast as your enemies scramble to NOT be on fire!
— Weapon announcement on the official Slag Forum

The Incendiary Cannon is a secondary weapon for the Pyro. It's a dark green Black Box with a flame on the sides. It was a July 2012 Weapon of the Month before being made permanent, until it was removed shortly after the Double Edge and the Flare Jumper.

Instead of firing flares, it fires rockets with the same damage, and said rockets will ignite all enemies hit. However, it cannot deal random crits and its rockets travel slower and have a lower explosion radius.

Damage and function timesEdit

Damage and Function Times
Damage type Projectile (Rocket)
Projectile speed 825 HU / s
Damage
Maximum ramp-up 125% 38
Base damage 100% 30
Maximum fall-off 50% 15
Critical 90
Mini-crit 41-51
Afterburn 6 /s 60 total
Function Times
Attack interval 2 s
Afterburn duration 10

GameplayEdit

  • The lack of the flares' arc on the rockets make this weapon a better choice for players who have trouble aiming with flares, while keeping the ability to burn enemies from long distances.
  • The slow travel and reduced explosion radius makes aiming with this weapon at long range quite challenging, as the enemies will have lots of time to get away from the blast or to deflect the rocket.

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