The Pig Stretcher -5000 | |
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Attributes
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+10% damage bonus
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5% decreased reload time
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+20% damage vs building
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-25% clip size
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-60% max primary ammo on wearer
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“ | It's not an energy weapon, it's a lethargy weapon! It's too lazy to hold that much ammo.
— CHAWLZ about the reserve ammo penalty
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” |
The Pig Stretcher -5000 was one of the "joke" Weapons of the Month of April 2013, and as such only stayed for a week. It's a primary weapon for the Soldier, and has the apparence of the Cow Mangler 5000 but with inverted colors.
It acts as the opposite of the Cow Mangler 5000 before the July 10 2013 Patch : it deals sightly more damage, even more against buildings, and reload sightly faster at the cost of reduced clip size and a high reduction in the user's primary reserve ammo. Also, unlike the Cow Mangler 5000, it fires regular rockets and lacks the infinite reserve ammo.
Damage and function times[]
Damage and Function Times | ||
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Damage type | Projectile (Rocket) | |
Projectile speed | 1100 HU / s | |
Damage | ||
Maximum ramp-up | 125% | 124 |
Base damage | 100% | 99/119 |
Maximum fall-off | 50% | 50 |
Critical | 297 | |
Mini-crit | 134-167 | |
Function Times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.874 s | |
Reload (consecutive) | 0.76 s |
Gameplay[]
- Due to the greatly limited reserve ammo of this weapon, making each shot count is a priority.
- The high damage against buildings allows this weapon to destroy any level 3 building in two shots, while any other Rocket Launcher (except the Direct Hit) would need 3 shots.
Trivia[]
- None of the attributes of this weapon are actually custom attributes, all vanilla attributes can be found here.
- It uses the attributes 2, 97, 137, 3 and 77.